Tales of Midgard is available in a lot of places, like our site or Tapas. In these places and in many other you’ve sent quite a few questions. We collected these questions, and we’ll answer them all here.
A: By the rules that define magic (at least to the knowledge of everyone currently in Midgard) necromancy is not possible as in bringing back the dead as living, somewhat intelligent beings, but making dead things or things that were never alive, to begin with, autonomously move… That’s absolutely possible. As a matter of fact, Erik made use of something very similar in his fight against Mia and Gjurd, although arguably the golem was not dead, but inanimate, in the first place. While this is very similar to necromancy, as there’s nothing stopping you from using corpses or skeletons, people can’t make these corpses and skeletons live, just move, and do stuff.
Now as magic is often looked upon as science it goes without saying that there are people who are constantly trying to break the known boundaries. Scholars are always experimenting and exploring new things. Some succeed, some don’t.
A: That’s the case more or less. Or you could always forego the 1 on 1 situation and go all out zerg, that works as well.
A: Magic does not work exactly as you’d generally think. There are very simple and low-level spells and there are extremely complex spells as well. This greatly correlates to mage ranks, which is explained in details in Chapter 12. Some spells can very easily be dodged by even normal untrained people, while the truly great spells are very close to being undodgeable. Also, people can move quite well in plate armor (see this video )
A: Not really, but yes. Anne is a mage and a knight, which are two separate professions in the Tales of Midgard universe. Knights are always part of a royal household’s personal army, however, knights are not regular soldiers. Knights also follow their own code of honor, established before the Magiwar. Asides being a knight Anne is also a mage. Mages are in a way a bit similar to mercenaries. Mages are always part of a guild, these guilds take up requests from people, order them by difficulty and task their members with said tasks. Most of the times the mages guild takes up combat related jobs, while other jobs (eg: construction work, healing, teaching, etc…) are done by other guilds organizations. In this sense mages, especially the D, C B and A rank mages, usually, do work that is fairly similar to mercenary work
A: This was not an actual question, but this issue was pointed out by Sam Dealey of Woohooligan in his review of Tales of Midgard. Aand that is a complicated issue. The short answer is, that in some countries there is democracy, while in others there isn’t. However, this issue is really complicated because there are a few countries which have political systems that have no real world equivalent. In most of the countries of Midgard (around 960 AM which is roughly the time of Tales of Midgard: The Age of Magic) a sovereign rules with supreme power, there are a few places with good old parliamentary democracy and then there are the weird, unique places, but this is still not the full picture. If you want to understand the political system of Midgard you also need to consider the abundance of international institutions that neither stand above national legislation, nor are fully subjected to that.
Hope you enjoyed this Q&A session and our comics. Have fun reading!